Midpack
Give me a museum and I'll fill it. (Picasso) Give me a forum ...
OK, a deliberately semi-provocative thread title, sorry. But this article may provoke new thoughts for the non Luddites here. I am not suggesting it's right or wrong, good or bad, likely or unlikely - just interesting to consider. Disruptive technologies do seem to come at us faster and faster. And these potential changes are just part of the future today's tech minds are working on, Bezos, Musk, Cook/Ive, etc.
I am not trying to elicit a debate about whether these things will happen, odds are undoubtedly against it verbatim, but we can't begin to know yet - so why argue?
Facebook augmented reality could have some scary side effects - Business Insider
I am not trying to elicit a debate about whether these things will happen, odds are undoubtedly against it verbatim, but we can't begin to know yet - so why argue?
Facebook augmented reality could have some scary side effects - Business Insider
At this week's Facebook F8 conference, Zuckerberg underscored that roadmap: His vision for Facebook brings the social network closer to the real world than ever before, using your phone's camera to project digital imagery into the real world. It's another milestone on the smartphone's very slow march to the grave, and a new chance to ask questions we need to think about now, before it's too late.
As Facebook loves to point out, you'll no longer be limited to physical proximity if you want to spend time with anyone from all over the world; just meet them in virtual reality. And your McDonalds cashier could actually be an artificially-intelligent computer program, with a human-looking avatar beamed into the augmented reality glasses Facebook hopes you'll be wearing.
...it has the potential to replace every screen in your home, including the TV and, one day, the smartphone, as the combination of the digital and physical worlds replaces the need for an additional device. The eventual goal, he says, is for Facebook to build innocuous augmented reality glasses.
Last edited: