Flashing back to the early days of computer games...

Command and Conquer
Civilization
Sim City
 
Pong, Atari 2600, Standup arcades-man those were great for a middle schooler/high schooler.

First home computer was a Timex Sinclair 1000...2K of ram. I made a pixel version of Frogger on it. 2nd computer was a TRS-80 2 CoCo - wrote a lot of games on that one. About that time I should have packed up and gone to Silicon Valley without a college degree. Would have been done by now :) Unfortunately-there was nobody around who could tell me that.

Lots of FPS (stll play Quake), turn based (Wildermyth these days). First real game problem was with Everquest MMO. Ran a guild of 50+ players for 5 years or so when my kids were born. It was a second job albeit one I enjoyed. Wife stepped in and straightened me out :)

On a strange partially connected tangent...my first encounter with being hacked was early in high school-probably like 1984 or so). One of the kids in the fortran class had written a program that mimicked the dumb terminal login screen and ran it on most of the terminals in the room, collecting everyone's passwords.

Well- that guy ended up writing the games that made Blizzard famous. Starcraft, Warcraft, WoW to some extent. Kinda funny to think about now.

pwf
 
Late to this thread. I have lots of fond memories of old games.

First x86 game for me was probably Where in the world is Carmen Sandiego. Later on it was SimCity on an Amiga. After that, a turn based game called Empire Deluxe.

Also spent lots of time playing Might and Magic and Command and Conquer.

As I got older, games dropped off, but I recently replayed Zelda Link to the Past on my Switch, which was fun.

That’s the computer games, but lots of good old console games too, starting with Adventure and leading into the popular Nintendo games.
 
My first PC was an Apple II+, upgraded it to a whopping 64k with a Microsoft 16k RAM card, also bought Microsoft's version of 'Adventure' (Colossal Cave) on 5-1/4" floppy disk --- after I actually had a floppy disk. Original storage was sequential access via cassette tape.
I too eagerly got each new issue of Byte magazine as they came out and typed in some programs including games.

I got into Blizzard games starting I think with the Warcraft series and in fact still play Diablo II Remastered with a friend once a week --- it's quite a replayable game and in a team setting is a fun and good way to stay connected. We've both purchased Starcraft Remastered and are getting back into that now.

Lots of intermediate games along the way, many of which have been mentioned. Empire [Deluxe] certainly included. Also a lot of games that I bought and ultimately didn't like all that much. A whole lot of Total War titles.

I get DIMS --- "Doom Induced Motion Sickness", so don't much like first person shooters, nor any sort of VR, that I've tried thus far anyway. And in my late 60's, my APM (actions per minute) isn't particularly high so real-time strategy games are a hit or miss. With Starcraft I can slow down the motion --- there's no easy-to-hard settings, but slowing down the action helps tremendously, I think, for aging gamers. With the Total War series you can opt to play the battles or let the AI work it out, and can stop the action anytime and control the speed when playing them so ... perfect.

I keep thinking that I would like to try some new games, but any game that will really keep my attention requires quite an investment in time/effort to get up to speed with, and it's disappointing to spend that time (and a little money) only to find the game isn't that good for me, regardless of how well rated it is by gamers coming from some other vector.
Maybe we need an "old gamers review new computer games" column somewhere to help sort that stuff out. :)
 
I'm really surprised how slowly and IMO poorly "virtual reality" games (like where you wear the helmet) have developed...and sad that it doesn't appear any of the classic games I liked will ever go there. I'd love DOOM in VR, I mean the real, old school DOOM, not the new one which IMO sucks, it's way (way) too busy.
 
In 1996-1997 I worked for a networking company and had several PCs at home. At the time, my wife's 2 nephews would come over and spend the night with their uncle (and aunt) playing multi-player Warcraft on the 3 PCs that were connected via an ethernet hub. To this day, 27 years later, these 2 nephews are big gamers.
 
I'm really surprised how slowly and IMO poorly "virtual reality" games (like where you wear the helmet) have developed...

Might be DIMS. If a significant % of potential VR users get motion sick, it reduces the audience and ROI.
 
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